| A call to blocks | |
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+9GravekeepersCat willthepro Hohahihehu Atomic367 Rixaka PeachCai keepster33 alabasterTempest jjruh 13 posters |
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jjruh
Posts : 282 Join date : 2012-02-27 Age : 28
| Subject: A call to blocks Wed Mar 07, 2012 4:51 pm | |
| Recently I have been thinking of a server wide project. My main idea was, a server wide colection of dungeons. Any type of dungeons: parcore, puzzle, mob. It doesn't matter. Possably we could attain a new jarl-like rank from completeing all these dungeons. The dungeon: As I have already stated, inside the dungeon can be anything. However, being the Legend of Zelda fan I am, I think we should theme the dungeons. Some of the "classic" dungeons are but no limited to: earth, fire, water, death, spirit, shadow, final castle, wind, wind waker style earth, sky, time, alternate dimention, and snowy. The dungeon should have an access route to the final room that only the creaters and moderators can access. You should not be able to get in or out of the dungeon exept throught the portal connecting to the dungeon portal room. The dungeon should be a challenge, (ie. not easy enough to beat on first try). Finaly the dungeon should be large, not somthing you can just beat in ten minutes.
If you would like to participate, please comment on what dungeon(s) you will be making.
Thanks, jj
Edit: the final dungeon castle is most likely going to be a colaberation with all dungeon builders.
Dungeons that have been calimed: Sky Temple Spirit Temple Shadow Temple Water Temple Jihad or snowys by default Lava/fire Temple Temple of Storms Temple of Time Underground Temple
we need more participants to create dungeons, Please if you have not, think about what you could do.
UPDATE: It would be great of some one could create one or more of the following dungeon: Forest Temple Nether Temple Snow Temple Temple of the gods Wind Temple Earth Temple Swamp Temple
Any help on this server-wide project would be usefull.
Thanks, JJ
Last edited by jjruh on Mon Mar 12, 2012 1:44 pm; edited 2 times in total | |
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alabasterTempest
Posts : 280 Join date : 2012-02-03 Age : 32 Location : New England, US
| Subject: Re: A call to blocks Wed Mar 07, 2012 4:59 pm | |
| Claiming Time. So claiming Time it's not even funny. Also, instead of Jarl, how about Hero of a certain element? Like, we got the Hero of Twilight, Hero of Time [only not, that'd be silly], ect | |
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keepster33
Posts : 69 Join date : 2012-02-03 Age : 31
| Subject: Re: A call to blocks Wed Mar 07, 2012 5:02 pm | |
| I could do sky, that'd be fun. | |
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jjruh
Posts : 282 Join date : 2012-02-27 Age : 28
| Subject: Re: A call to blocks Wed Mar 07, 2012 5:06 pm | |
| I just realized that jihad would have to make the fire dungeon. *stupid not placing lava* but i think I will go for spirit and or water. | |
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PeachCai
Posts : 1322 Join date : 2012-02-02 Age : 36 Location : UK
| Subject: Re: A call to blocks Wed Mar 07, 2012 7:22 pm | |
| Sounds like a fun challenge, i'll certainly participate, but I wont be able to get started for a while as I have projects stacking up | |
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Rixaka
Posts : 138 Join date : 2012-02-03 Age : 31 Location : Canada
| Subject: Re: A call to blocks Thu Mar 08, 2012 1:11 am | |
| If shadow is open, I'll take that or the final castle~ [Wake up wake up wake up, you have to saaaaaave the woooorld] | |
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Atomic367
Posts : 53 Join date : 2012-02-12 Age : 25 Location : Where am I?
| Subject: Re: A call to blocks Thu Mar 08, 2012 2:26 am | |
| At the end of each dungeon, there should be an epic prize. Not just diamonds (although that would be cool), but something like an enchanted sword or You can make it up dungeon makers
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jjruh
Posts : 282 Join date : 2012-02-27 Age : 28
| Subject: Re: A call to blocks Thu Mar 08, 2012 5:37 am | |
| - Rixaka wrote:
- If shadow is open, I'll take that or the final castle~ [Wake up wake up wake up, you have to saaaaaave the woooorld]
Im sorry soul, Gorn already claimed shadow . But the final castle is open. | |
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Hohahihehu
Posts : 47 Join date : 2012-02-19
| Subject: Re: A call to blocks Thu Mar 08, 2012 7:53 am | |
| If Snowy okays it, I could write a plugin that creates a warp at the end of the dungeon to exit, and when you use it the first time, it give you the reward. | |
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alabasterTempest
Posts : 280 Join date : 2012-02-03 Age : 32 Location : New England, US
| Subject: Re: A call to blocks Thu Mar 08, 2012 10:25 am | |
| I'm certainly saving my dungeon for one of the last on the run. And the prize? Very likely high enchanted Diamond armor and a sword. | |
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jjruh
Posts : 282 Join date : 2012-02-27 Age : 28
| Subject: Re: A call to blocks Wed Mar 14, 2012 8:21 am | |
| For everyone who is making a dungeon, after you are finished, could you please create a dungeon map to post on the fourms. Thanks | |
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willthepro
Posts : 76 Join date : 2012-02-19
| Subject: Re: A call to blocks Wed Mar 14, 2012 9:28 am | |
| Sounds really fun. Once the server is updated I could do the water dungeon if its open | |
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willthepro
Posts : 76 Join date : 2012-02-19
| Subject: Re: A call to blocks Wed Mar 14, 2012 9:29 am | |
| Actually, I could *try* to build any of them | |
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GravekeepersCat
Posts : 78 Join date : 2012-02-04 Age : 32
| Subject: Re: A call to blocks Wed Mar 14, 2012 7:05 pm | |
| I suppose i should post here, though the server knows from the evil laughter, I am currently doing the Water temple, though it may could count as the swamp as well, since i am using swamp water as a major part of it.
=^..^= | |
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Guest Guest
| Subject: Re: A call to blocks Thu Mar 15, 2012 6:55 am | |
| ill take wind, but how will construction go about, will we be allowed temporary creative mode? |
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Folset
Posts : 40 Join date : 2012-02-03 Age : 31
| Subject: Re: A call to blocks Thu Mar 15, 2012 7:29 am | |
| I don't see what's so bad about the water temple at all...Must be some other meme garbage stuff >>
Aaaand...You build with your own tools, no creative~ | |
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PeachCai
Posts : 1322 Join date : 2012-02-02 Age : 36 Location : UK
| Subject: Re: A call to blocks Thu Mar 15, 2012 7:52 am | |
| Sorry Andy, we've had it in the past where people abuse the creative side of things | |
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Guest Guest
| Subject: Re: A call to blocks Thu Mar 15, 2012 8:05 am | |
| oh, ok that is fine, just means im gonna have a very interesting time building.... |
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jjruh
Posts : 282 Join date : 2012-02-27 Age : 28
| Subject: Re: A call to blocks Thu Mar 15, 2012 4:44 pm | |
| - AndyTheRed wrote:
- oh, ok that is fine, just means im gonna have a very interesting time building....
Thats all part of the fun. | |
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PeachCai
Posts : 1322 Join date : 2012-02-02 Age : 36 Location : UK
| Subject: Re: A call to blocks Thu Mar 15, 2012 7:42 pm | |
| furthermore, when we have got over the 1.2 crisis, i have found a plugin that allows you to set mobs to become "city guards" - you define the path they roam, and they will attack all mobs and plays on sight - ideal if you want to have a fight in your dungeon (thought they would need resetting every time you killed one, so maybe best to use as a boss fight or somethinh) | |
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jjruh
Posts : 282 Join date : 2012-02-27 Age : 28
| Subject: Re: A call to blocks Fri Mar 16, 2012 5:26 am | |
| OHHH, that would be great to set an iron golem as a mini-boss. I wonder if there are any plugins that add bosses with special fights? | |
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Guest Guest
| Subject: Re: A call to blocks Fri Mar 16, 2012 12:19 pm | |
| so far for my idea, i would just need spawn eggs, and a supply of silverfish blocks, and an admin of mod could place them so as to ensure no theft of anything on my part |
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willthepro
Posts : 76 Join date : 2012-02-19
| Subject: Re: A call to blocks Mon Mar 19, 2012 12:34 am | |
| Can I do 1, I don't know which ones are still open | |
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Guest Guest
| Subject: Re: A call to blocks Mon Mar 19, 2012 8:18 am | |
| i has wind, but i dont know about the others |
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Guest Guest
| Subject: Re: A call to blocks Tue Mar 20, 2012 3:45 pm | |
| This is skrone2 by the way, because i am lazy didn't want to log catcat off . Since we need to build with our own tools, and there is one thing I have an abundance of, are we in need of a ... cobble dungeon? I guess you could call it stone or earth in a pinch. |
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