Knight:
Defenders of the many Holds come to prepare for battle and test their skills. Knights deal medium heavy damage, wear heavy armor and are reasonably self-sufficient.
Loadout: Diamond Sword and Complete armor set, 6 heal self potions
Barbarian:
Warriors from the Plains. Barbarians deal heavy damage and are very quick but only wear light armor.
Loadout: Diamond Axe, Chainmail armor set without helmet, 4 heal self potions, 1 potion of swiftness (Barbarian RAGE!)
Ranger:
Defenders of the Wild Forests, Proficient with bows and Swords, Medium Damage meant for long range and defending.
Loadout: Bow, 2 stacks of Arrows, Iron Sword, Leather Armor, 4 heal self potions
Mage:
Arcane specialists, weak physical combat ability, high damage ratio but depends on other classes for protection.
Loadout: 10 Fire Charges, 10 Splash Harming potions, Wooden Sword, no armor/heal
Cleric:
Holy Knights of the Church. Dedicated to healing the damage done by dark forces. Low Damage but decent protection.
Loadout: 20 Splash Heal potions, 4 heal self potions, Wooden Sword, iron armor