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 Elmclaw Cove

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Aaranos

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PostSubject: Elmclaw Cove   Fri Jun 01, 2012 5:31 pm

Join the Dragon's Cry Crew!



My ship the Dragon's Cry is in need of a crew to voyage across the vast ocean into new lands. My name is Captain Aara and my ship the Dragon's Cry is ready to sail and I have it stocked with supplies so that I may colonize new lands. The voyage shouldn't be long once the crew is gathered and we are expected to hit land on June 9th!

Once we settle in new lands I will claim land in the name of Elmclaw Cove and build up from nothing. I would like to recruit a hearty crew to come along with me to the new world. Listed below are the positions available.

- First mate: <open>

Second in command, an authority of the town, oversees town building specifications, etc.

- Doctor: <open>

Doctor will run the brewing shop, deals with player / roleplay disputes, etc.

- Architect: <open>

Designer for town builds, makes sure things fit together, leads large builds (under those above in rank of course), etc.

- Mercenary: <2 open>

Conquer new land, involved with mob traps, help keep town safe, etc.

- Villager: <5 open>

Free to do whatever, lowest rank, would prefer all villagers to be in the roleplay.

I would like for the town to have a roleplay feel to it but it's not a big requirement. Over construction of the land will not be okay since this town will continue to expand and random builds not pertaining to the town get in the way. If you want to build random stuff then go a ways off and build there.

NO PERSONAL CASTLES, that just doesn't make sense for a town to have like 10 castles. If you want to make a castle then do as I said above and just go a bit of a ways off so it doesn't affect the town.

Things to expect in the town:

- Shops

- Town Hall (for meetings that regard the town such as building projects)

- Redstone Themed Mob Arena

- Brewing house (will use dispensers to hold materials for quick and easy potion making)

- Tavern (place to socialize and eat)

- Rave Club (will add a redstone DJ booth for public use)

- Temple (to pray to Herobrine and offer gold)

- Grocery Store

- Pawn Shop

- The roads will be canals for boat transportation, or maybe railroad tracks.

- Soooo much more!


Ranks will be assigned June 8th! Good luck~ If you get accepted for a position on the crew and want to roleplay stay tuned for a character sheet.


Application:

Requirements: Know how to speak English, not englsh (use spelling and grammar please)

Quote :
Name (minecraft):
Age:
Roleplay Name (optional):
If you added roleplay name then give description of the character.
Position applied for:
Why should you get the position? (don't give generic things such as: I'm a good builder!)

Extra Info:

Quote :
Roleplay Application
Minecraft username:
Roleplay Name:
Roleplay Age:

Character Description:

Character Traits:

Character Hobbies:

Character Likes / Dislikes:

Character History:

Character Ambitions:

(Optional) Character photo:

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Last edited by Aaranos on Sun Jun 10, 2012 7:15 am; edited 5 times in total
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RyubosJ

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PostSubject: Re: Elmclaw Cove   Fri Jun 01, 2012 11:08 pm

cool. will this be the new map?
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Mr Hobnob

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PostSubject: Re: Elmclaw Cove   Sat Jun 02, 2012 1:03 am

Name (minecraft): MotherHobnob

Age:12

Roleplay Name (optional):Foromeir asulta

If you added roleplay name then give description of the character.
Longish brown stright hair. Brave ,Loyal ,Leader , Warrior, Would do anything to help others and finally a loyal freind.

Position applied for: First mate or mercenery but first mate is my 1st option

Why should you get the position? (don't give generic things such as: I'm a good builder!)

Well i've always played rp in other games such as runescape and minecraft and i would love to play roleplay in this server.

Also i remember playing in a russian based rp game i think. very confussing. I also think i would be good with commanding the ship while your away/busy. on your soon to be DRAGONS CRY CREW.

Yes im 12 but dont gudge me on my age. people say younger people have more ammagination (that would help in the rp side of it ) and you can see our new AMAZING moderator Tinyman333 is only 11 and look how well he is doing. Smile

Your sincerrly Mr Hobnob ..

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Aaranos

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PostSubject: Re: Elmclaw Cove   Sat Jun 02, 2012 2:25 am

Yes, RyubosJ, this will be on the new map.

Thanks for the application Hob, just so you know I'm going to wait until June 8th to declare ranks to give people time to apply ^^ .

I have no problem with your age at all and am glad you want to do the roleplay side of the town.

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RyubosJ

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PostSubject: Re: Elmclaw Cove   Sat Jun 02, 2012 2:37 am

okay in that case I would love to join in. also how detailed an RP character do you want?
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Aaranos

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PostSubject: Re: Elmclaw Cove   Sat Jun 02, 2012 2:46 am

I would say just some general information, I'll probably add a Roleplay section on the post for people that get accepted for the positions. That way people have plenty of time to build their character.

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RyubosJ

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PostSubject: Re: Elmclaw Cove   Sat Jun 02, 2012 3:15 am

okay.

Name (minecraft):RyubosJ
Age:17

Roleplay Name (optional): Tatsuya

Description: Tatsuya is an experienced explore who was once a leading member of the town of forthwind. After the disappearance of the towns leader he took to the jungles where he became ill and vanished for several months. Now the Dragon's Cry has given him the chance to explore once more.

Appearance: http://mon0r.com/wp-content/uploads/2012/04/sample3.jpg He only looks young thanks to his race's long life span he is in fact 51 years old.

Position applied for: Villager, will accept anything, but mercenary

Why should you get the position? I have experience in Role plays on other forums as well as the time to be on at least once every 2 days at least.

Extra Info: Just ask about anything I don't mind
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Marsh_The_Mod_On_Fire

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PostSubject: Re: Elmclaw Cove   Sat Jun 02, 2012 5:18 am

Name (minecraft): marshmellow50

Age: 15

Roleplay Name (optional): Prince Mellow

If you added roleplay name then give description of the character:
A young man with lightly tanned skin, medium build, black hair, wears a bright golden crown. with a expression of a loyal and a trustworthy person. He wears a white t-shirt with a red and yellow cape, for his legs he wears blue trousers with in his hand a shiny one handed axe.

Position applied for: first mate, mercenary or villager

Why should you get the position? (don't give generic things such as: I'm a good builder!)

Extra Info

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Aaranos

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PostSubject: Re: Elmclaw Cove   Sat Jun 02, 2012 5:22 am

Marshmellow you didn't finish the application, immediate refusal.

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Marsh_The_Mod_On_Fire

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PostSubject: Re: Elmclaw Cove   Sat Jun 02, 2012 5:25 am

Sorry i forgot to fill these out sorry

Why should you get the position? (don't give generic things such as: I'm a good builder!)

Because i have never before played the role playing side to minecraft and this will be a brand new experience for me. I am hard working, i like to help people with the best of my abilities.

Extra Info: if you need to contact me please do so through PM, Skype or just in game

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Aaranos

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PostSubject: Re: Elmclaw Cove   Sat Jun 02, 2012 5:29 am

Alright, I'll put you back in consideration.

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Marsh_The_Mod_On_Fire

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PostSubject: Re: Elmclaw Cove   Sat Jun 02, 2012 5:30 am

Thanks i pressed a button by accident making it sent

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Atomic367

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PostSubject: Re: Elmclaw Cove   Sat Jun 02, 2012 8:12 am

Name (minecraft): Atomic367
Age: 13
Roleplay Name (optional): KetchupKrusader
If you added roleplay name then give description of the character.
Position applied for: Wouldn't mind Architect
Why should you get the position? (don't give generic things such as: I'm a good builder!) I like to design new houses and play with new ideas, i also take people's advice to help me complete and structure the build.

Extra Info: Heres a picture of one of my builds (=

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Aaranos

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PostSubject: Re: Elmclaw Cove   Sat Jun 02, 2012 8:17 am

Atomic

If you get chosen for architect it would be for a trial, since we have to see how people do with the town buildings of course.

On another note, odd names are fine for roleplay but that is just a bit to much.

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Mr Hobnob

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PostSubject: Re: Elmclaw Cove   Sat Jun 02, 2012 9:19 pm

btw my rp character is not finished yet.... still got alot to do on him

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Aaranos

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PostSubject: Re: Elmclaw Cove   Sun Jun 03, 2012 12:47 am

That's fine Hobnob, everything won't fully be setup for at least a week after reset. Even then you can work on it if need be.

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Aaranos

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PostSubject: Re: Elmclaw Cove   Fri Jun 08, 2012 11:51 am

Alright here are the people that are being accepted into Elmclaw Cove.

Motherhobnob = Mercenary

RyubosJ = Villager

Marshmellow = Villager.

Atomic367 = Trial-Architect, we will see how well you do and decide if the title stays, also to rp change your roleplay name please.

I'll be posting a full roleplay application later today. Also, when the server resets I'll find a good location and try to get everyone there after I've built some important buildings.

So spend the first few days of the reset getting prepared to build your houses or other things.

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Last edited by Aaranos on Sat Jun 09, 2012 5:37 am; edited 1 time in total
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Mr Hobnob

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PostSubject: Re: Elmclaw Cove   Fri Jun 08, 2012 7:18 pm

thanks captain , glad to be aboard Smile

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Marsh_The_Mod_On_Fire

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PostSubject: Re: Elmclaw Cove   Fri Jun 08, 2012 8:36 pm

how about prince Marshall? because i do want to keep as close to marshmellow as i can

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Aaranos

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PostSubject: Re: Elmclaw Cove   Sat Jun 09, 2012 5:37 am

Oh I'm sorry marshmellow I put that next to your name, I meant that for Atomic lol.

Yes, marshmellow you can keep your original.

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Marsh_The_Mod_On_Fire

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PostSubject: Re: Elmclaw Cove   Sat Jun 09, 2012 9:51 pm

thanks and what does a villager do

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Aaranos

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PostSubject: Re: Elmclaw Cove   Sat Jun 09, 2012 9:53 pm

Should be obvious you are just a part of the town. Main point of a villager is to just be active in the community and if in the roleplay to add substance to it.

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Mr Hobnob

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PostSubject: Re: Elmclaw Cove   Sun Jun 10, 2012 2:10 am

I kinda now the base of my role but anything else you could tell me about it?

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PostSubject: Re: Elmclaw Cove   Sun Jun 10, 2012 3:49 am

Cool

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Aaranos

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PostSubject: Re: Elmclaw Cove   Sun Jun 10, 2012 5:56 am

As a mercenary you are expected to protect the town whether that be putting up a torch here and there or reporting griefs when you see them. I would also think it fitting if the mercenary had mob drop shops. That is up to you though I just feel it fits the role.

Also if you participate in the roleplay you are the guardian of the town that protects them from the new hostile area.

I'll try to put up descriptions of all the roles, but to be honest the description and role are more effective for roleplay than the duties. For people that don't roleplay it will be just part of the town.

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