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 Server improvement #2

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Should we keep the big circle as spawn?
Yes, I like this spawn
54%
 54% [ 13 ]
Yes, But it does need improvement
33%
 33% [ 8 ]
No, I think we need something entirely new
8%
 8% [ 2 ]
No, I am getting bored of this spawn
4%
 4% [ 1 ]
Total Votes : 24
 

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Snowyboy



Posts : 380
Join date : 2012-02-03
Age : 23
Location : The Netherlands

PostSubject: Server improvement #2   Sat Jul 07, 2012 9:23 pm

As we now have a better and new tutorial area thanks to you guys I decided to post something new I am still a bit unsure about.

If you vote , please tell us why you voted for the opinion you voted on , we would really like to know how you guys think about the spawn.

It's about our current spawn , aka /warp starmine.
This spawn has been on our server for around 4-5 months now, and even tho I like it alot I still think it needs adjusting.
Once you done the tutorial area you are joining starmine , but the first impression you get is a circle with 4 ways to walk out.
I honestly think that we need a new spawn area , with just one way, explaining all the commands/rules and such.
Later on this spawn we can set different portals to destinations to different city's, biomes , games and such.

Adjusting current spawn will not only lead in way better organisation , but we can also let the classes work , for example we can make an casino on a place where everyone can see it , or we can set plot-shops portal where everyone can see it.
Even while it seems all really logical at the moment , alot of mods/admins/peach/me are still getting alot of questions about places of some buildings.
I think that if we make everything at one spot it's easier to notice then 4 random ways at our current spawn.

For example:

We make a huge building , treehouse or something else really , we set /warp starmine on a point where EVERYONE has access to it, meaning that we get a whole new spawn.
If you walk out this place you see all the rules/ all the classes in-game / all the commands etc.
So if you are unsure about an class , you can always check back there , just like commands and such , right now we have no place to keep these things , as we got 4 different paths on our spawn.
At the end of this new spawn there are 4 portals ; all leading to different destinations , one for example leads to the portal for biomes , the other to games etc.
I honestly think that if we change the current spawn that the server is getting way more organised than it is right now.

We can also set some funny stuff ; like a huge starmine survival text in the air , but this is all random for now Razz

I will once again open a poll about this , and I am really curious about you're guys opinion about this :}
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Xuluf

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Posts : 516
Join date : 2012-06-06
Age : 19
Location : Sweden

PostSubject: Re: Server improvement #2   Sun Jul 08, 2012 2:01 am

Keep it, it is good as it is. I don't feel like it is weird or ugly. It is nice and awesome

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canofpearies

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Posts : 154
Join date : 2012-03-12
Age : 19
Location : USA

PostSubject: Re: Server improvement #2   Sun Jul 08, 2012 2:20 am

i think we should leave the spawn the way it is because it will probly be hard for our current members to get used to a huge change like this. If we change our spawn it would also steal a relic, or trademark, that has difined our server for a long time.
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RyubosJ

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Posts : 206
Join date : 2012-03-10

PostSubject: Re: Server improvement #2   Sun Jul 08, 2012 2:29 am

I think it can be improved but don't get rid of the giant ring in the sky.
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zZzSleepinGrunt



Posts : 484
Join date : 2012-04-16
Age : 22
Location : Minnesota, USA

PostSubject: Re: Server improvement #2   Sun Jul 08, 2012 3:12 am

I think that we could keep the spawn and improve it more to make it easy to find portals to shops,warps,etc. It should make it so newcomers can easily find the warps so they dont leave the server right away and be like "o this server sucks" without even finding the portals/shops. Thanks this is just my idea,

-Grunt
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Xuluf

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Age : 19
Location : Sweden

PostSubject: Re: Server improvement #2   Sun Jul 08, 2012 3:50 am

zZzSleepinGrunt wrote:
I think that we could keep the spawn and improve it more to make it easy to find portals to shops,warps,etc. It should make it so newcomers can easily find the warps so they dont leave the server right away and be like "o this server sucks" without even finding the portals/shops. Thanks this is just my idea,

-Grunt
The tutorial shows them all the warps they should know I think, but it is your vote not mine xD

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xSheepOwnerx

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Posts : 918
Join date : 2012-02-03
Age : 19
Location : The Nether(lands)

PostSubject: Re: Server improvement #2   Sun Jul 08, 2012 7:49 am

I do like this spawn very much, but it has been around for a long time. I think it's time for something new! Something completely different Very Happy

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Muffinmuncher115

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Join date : 2012-04-16
Location : Somewhere, blowing something to bits...

PostSubject: Re: Server improvement #2   Sun Jul 08, 2012 7:51 am

I think it should be kept..

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zZzSleepinGrunt



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Age : 22
Location : Minnesota, USA

PostSubject: Re: Server improvement #2   Sun Jul 08, 2012 1:31 pm

Asacole wrote:
zZzSleepinGrunt wrote:
I think that we could keep the spawn and improve it more to make it easy to find portals to shops,warps,etc. It should make it so newcomers can easily find the warps so they dont leave the server right away and be like "o this server sucks" without even finding the portals/shops. Thanks this is just my idea,

-Grunt
The tutorial shows them all the warps they should know I think, but it is your vote not mine xD

I didnt see the tutorial room, so I had no idea that the warps are easier to access.

P.S Your a mod so you probably know more things than I do Razz
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PeachCai

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Posts : 1321
Join date : 2012-02-02
Age : 29
Location : UK

PostSubject: Re: Server improvement #2   Sun Jul 08, 2012 5:06 pm

zZzSleepinGrunt wrote:
I think that we could keep the spawn and improve it more to make it easy to find portals to shops,warps,etc. It should make it so newcomers can easily find the warps so they dont leave the server right away and be like "o this server sucks" without even finding the portals/shops. Thanks this is just my idea,

-Grunt

take a look again type /warp starmine and walk in any direction, the portals take you:
donation room (warp)
shops (warp)
portal temple
docks
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ConnorBrian

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Posts : 39
Join date : 2012-02-28
Location : Tuscalusa,Alabama

PostSubject: Re: Server improvement #2   Mon Jul 09, 2012 8:58 am

I think it is perfect just the way it is Very Happy

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Pie55555



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Join date : 2012-02-18
Age : 19
Location : In Memorie

PostSubject: Re: Server improvement #2   Mon Jul 09, 2012 9:44 am

I voted No, I am getting bourd of it.

The reason is that I find It A little Old I was here for the first spawn And it Lasted 2 months And than we got a new one I stilll think that it is a very Good spawnWith the things on the top The servere Has to change a little To Grow ANd I know that we Changed The map recent So That means We Should Stay with th4e spawn For a bit and Than Make A new one.

This was My Suggestion

`Pie

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Flaughternaught (Akikira)

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Join date : 2012-02-19
Location : Lazulis island

PostSubject: Re: Server improvement #2   Mon Jul 09, 2012 1:10 pm

I've always liked the starmine dome. I think we should be able to use that bottom section for something though.

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